Tuesday, 22 September 2015

Blacksmithing


Crafting will never be the same!  I added an anvil to the game :D

Wednesday, 16 September 2015

Lots Of New Stuff!

I've been doing lots of art, but I suck, so I keep taking after-work naps instead of updating my blog...  Sorry about that :(

The good news is, there's tons of new stuff that I've made Jus Sanguinis, and I'm even working on some buildings and NPCs for the first town :D  Here's some of what I've made in the last couple weeks:

 Barrels to search, beds to sleep in, a whetstone to sharpen your equipment with...

 Bottles and potions to go in them, alchemy stations to make those potions, and a WAY nicer dagger (you saw that one in the last demo, but I'm making a iron sword that I want to finish tomorrow ;D).

Again, sorry about the lack of regular updates, but I get really tired after long work days :P

Wednesday, 2 September 2015

Demo #3 XD

I uploaded the next demo to MEGA, so you can give it a try.

As usual, I've already made a bunch of progress beyond what's in there, including new objects, items, areas, and so on.  I'm also adding in crafting, new weapons, and new enemies, along with tidying up old stuff.

Let me know what you think! :)

http://www.mediafire.com/download/ja1od89wyctrxza/Jus_Sanguinis_Demo_3.exe

http://www.mediafire.com/download/1prm4rm8v8kvyhm/Jus_Sanguinis_Demo_3.jar

Friday, 28 August 2015

Chests

I made a cool chest, for storing all the stuff that Shara collects.  I'm working on some other containers, but I think this is a good start.  They'll go nicely with all the other furniture I'm working on :)

Also, I'll be putting up the next demo shortly, so stay tuned :D


Wednesday, 15 July 2015

Demo #2 :D

Here's a link to the second demo.  I'm just about done the third demo, and things are looking pretty awesome overall.

The second demo is way less rough and awful :P

Oh, and it's in two different forms, because I asked for a version that would run on Apple computers.  The exe is just windows, but the jar is for Apple and Linux and so on.

Here's the links:

EXE (mediafire): http://www.mediafire.com/download/qvw3bflp0gl45q9/Jus_Sanguinis_Demo_2.exe

JAR (mediafire): http://www.mediafire.com/download/f1mjwt0vnd687d5/Jus_Sanguinis_Demo_2.jar

EXE (mega): https://mega.nz/#!2ktVUb5R!t1L3ATSz_rju21DFqId4dgiTbqOje-mrFq9oM4iDw2A

JAR (mega): https://mega.nz/#!r4MkSQbA!gHtyq3or89aZAxvn8RnaaRsklAvNoPq4Rp0EehNpsGU

I decided to use mediafire because that's what other people seem to be using, and apparently Patreon doesn't like adult content to be public.  I hope it works :P

Saturday, 11 July 2015

Moving Around

The feel of the game was kind of restrictive, so I got the way that Shara moved changed to being a lot more free, kind of like in the handheld Zelda games.  Instead of moving a set amount, she now just moves for as long as you make her move.  It's still a work in progress, but it's definitely better.

I tried it out today, and it's really awesome :D

Friday, 10 July 2015

Cleaning Up the Animations

So you'll be happy to know that there are only one or two animations now that aren't finished, so you won't have to look at 'rough Shara' for much longer.  I'm going to be working on the storyline a lot more for demo #3, as well as putting in some things like doors and areas and buildings.

This is what staggering looks like now:


Demo #2 will be publicly available in a few more days :D